

97ST
LMCAM
GRIEZMANN
PAC
SHO
PAS
DRI
DEF
PHY
96
96
96
96
63
95
Antoine Griezmann's Path
Steps9Rating91 → 97Cost80K Coins + 550 ptsLikes1
Evolution Path
Scroll to see every step- Griezmann

91STLMCAMGRIEZMANNPACSHOPASDRIDEFPHY909292926380


Base Card
- 1. ST Roles++

91STLMCAMGRIEZMANNPACSHOPASDRIDEFPHY909292926380


10K + 100 pts
- 2. CAM Roles++

91STLMCAMGRIEZMANNPACSHOPASDRIDEFPHY909292926380


10K + 100 pts
- 3. LM Roles++

91STLMCAMGRIEZMANNPACSHOPASDRIDEFPHY909292926380


10K + 100 pts

91STLMCAMGRIEZMANNPACSHOPASDRIDEFPHY909592926380

SHO +3WF +14. Continental CannonFree

93STLMCAMGRIEZMANNPACSHOPASDRIDEFPHY929592926394

PAC +2PHY +145. Tiny TimFree

93STLMCAMGRIEZMANNPACSHOPASDRIDEFPHY939596926394

PAC +1PAS +46. Signed and Delivered50K + 250 pts

93STLMCAMGRIEZMANNPACSHOPASDRIDEFPHY959596946395

PAC +2DRI +2PHY +1SM +17. Floor RaiserFree

93STLMCAMGRIEZMANNPACSHOPASDRIDEFPHY959596966395

DRI +28. The Perfect BreakFree

97STLMCAMGRIEZMANNPACSHOPASDRIDEFPHY969696966395

PAC +1SHO +19. FUTTIES Blueprint IFinal · Free
Total Upgrades
+6 OVRPAC
96
+6 from 90
SHO
96
+4 from 92
PAS
96
+4 from 92
DRI
96
+4 from 92
DEF
63
unchanged
PHY
95
+15 from 80
Skill Moves5★+1Weak Foot5★+1
Playstyles Gained
Low Driven Shot +Rapid +Trickster
Detailed stats
PAC · Pace96
- Acceleration95
- Sprint Speed96
SHO · Shooting96
- Att Position96
- Finishing96
- Shot Power96
- Long Shots95
- Volleys95
- Penalties96
PAS · Passing96
- Vision95
- Crossing94
- FK Acc95
- Short Pass96
- Long Pass94
- Curve96
DRI · Dribbling96
- Agility96
- Balance94
- Reactions96
- Ball Control95
- Dribbling94
- Composure96
DEF · Defending63
- Interceptions64
- Heading Acc85
- Def Aware48
- Stand Tackle68
- Slide Tackle68
PHY · Physical95
- Jumping96
- Stamina95
- Strength94
- Aggression97
Roles
- STPoacher +Advanced Forward ++False 9 ++Target Forward ++Classic 10 ++Half Winger ++Shadow Striker ++Wide Midfielder ++Wide Playmaker ++Winger ++
- LMWinger +Wide Playmaker +Inside Forward ++
- CAMShadow Striker +Half Winger +Playmaker ++
Running Style
Base: ControlledEach chemistry style can shift a player between running types — this section shows which styles keep or change the current type.
Controlled(current)
BasicArchitectAnchorBackboneMarksmanHawkArtistFinisherShadowHunterPowerhouseSniperSentinelEngineCatalystMaestroGladiatorGuardianDeadeye
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